• Api Documentation

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    • CreatorKitCode
      • BaseElementalEffect
      • CharacterData
      • Container
      • ElementalEffect
      • EquipmentItem
      • EquipmentItem.EquipmentSlot
      • EquipmentItem.EquippedEffect
      • EquipmentSystem
      • Helpers
      • HighlightableObject
      • InteractableObject
      • InventorySystem
      • InventorySystem.InventoryEntry
      • Item
      • Loot
      • LootSpawner
      • LootSpawner.LootEntry
      • LootSpawner.SpawnEvent
      • SFXManager
      • SFXManager.PlayData
      • SFXManager.Use
      • SpawnPoint
      • StatSystem
      • StatSystem.DamageType
      • StatSystem.StatModifier
      • StatSystem.StatModifier.Mode
      • StatSystem.Stats
      • StatSystem.TimedStatModifier
      • UsableItem
      • UsableItem.UsageEffect
      • VFXDatabase
      • VFXDatabase.VFXDBEntry
      • VFXManager
      • VFXManager.VFXInstance
      • Weapon
      • Weapon.AttackData
      • Weapon.Stat
      • Weapon.WeaponAttackEffect
    • CreatorKitCodeInternal
      • AmbiencePlayer
      • AnimationControllerDispatcher
      • AnimationControllerDispatcher.IAttackFrameReceiver
      • AnimationControllerDispatcher.IFootstepFrameReceiver
      • AttackState
      • BreakableObject
      • CameraController
      • CharacterAudio
      • CharacterControl
      • DamageUI
      • DamageUI.ActiveText
      • EffectIconUI
      • EquipmentUI
      • InventoryCharacterRender
      • InventoryUI
      • InventoryUI.DragData
      • ItemEntryUI
      • ItemTooltip
      • LootUI
      • RandomBGMPlayer
      • RandomLoopOffset
      • ResourceManager
      • SceneLinkedSMB<TMonoBehaviour>
      • SimpleEnemyController
      • SimpleEnemyController.State
      • TrainingDummy
      • UIAlphaRaycast
      • UISystem

    Class ItemEntryUI

    Inheritance
    System.Object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    ItemEntryUI
    Namespace: CreatorKitCodeInternal
    Assembly: Assembly-CSharp.dll
    Syntax
    public class ItemEntryUI : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IEventSystemHandler

    Fields

    IconeImage

    Declaration
    public Image IconeImage
    Field Value
    Type Description
    UnityEngine.UI.Image

    ItemCount

    Declaration
    public Text ItemCount
    Field Value
    Type Description
    UnityEngine.UI.Text

    Properties

    EquipmentItem

    Declaration
    public EquipmentItem EquipmentItem { get; }
    Property Value
    Type Description
    EquipmentItem

    Index

    Declaration
    public int Index { get; set; }
    Property Value
    Type Description
    System.Int32

    InventoryEntry

    Declaration
    public int InventoryEntry { get; set; }
    Property Value
    Type Description
    System.Int32

    Owner

    Declaration
    public InventoryUI Owner { get; set; }
    Property Value
    Type Description
    InventoryUI

    Methods

    OnBeginDrag(PointerEventData)

    Declaration
    public void OnBeginDrag(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnDrag(PointerEventData)

    Declaration
    public void OnDrag(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnEndDrag(PointerEventData)

    Declaration
    public void OnEndDrag(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnPointerClick(PointerEventData)

    Declaration
    public void OnPointerClick(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnPointerEnter(PointerEventData)

    Declaration
    public void OnPointerEnter(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnPointerExit(PointerEventData)

    Declaration
    public void OnPointerExit(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    SetupEquipment(EquipmentItem)

    Declaration
    public void SetupEquipment(EquipmentItem itm)
    Parameters
    Type Name Description
    EquipmentItem itm

    UpdateEntry()

    Declaration
    public void UpdateEntry()
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