Class AnimationControllerDispatcher
Need to be added to the GameObject that have the AnimatorController. This will receive the Event defined in the import of the animations and can dispatch them to some receivers. Used by step event and attack frame event on characters.
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
AnimationControllerDispatcher
Namespace: CreatorKitCodeInternal
Assembly: Assembly-CSharp.dll
Syntax
public class AnimationControllerDispatcher : MonoBehaviour
Fields
AttackFrameReceiver
Declaration
public MonoBehaviour AttackFrameReceiver
Field Value
Type | Description |
---|---|
UnityEngine.MonoBehaviour |
FootstepFrameReceiver
Declaration
public MonoBehaviour FootstepFrameReceiver
Field Value
Type | Description |
---|---|
UnityEngine.MonoBehaviour |