Class SpawnPoint
When the player walks through the trigger on the same GameObject as this script, the GameObject position becomes the new place where the player will respawn when their health reaches 0.
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
SpawnPoint
Namespace: CreatorKitCode
Assembly: Assembly-CSharp.dll
Syntax
public class SpawnPoint : MonoBehaviour
Methods
Activated()
Declaration
public void Activated()
Deactivated()
Declaration
public void Deactivated()