Class VFXManager.VFXInstance
One instance of VFX. The Effect field is the actual GameObject of the effect you can disable once it is finished. The Index field is used by the manager to know which effect this instance is part of.
Inheritance
System.Object
VFXManager.VFXInstance
Namespace: CreatorKitCode
Assembly: Assembly-CSharp.dll
Syntax
public class VFXInstance
Fields
Effect
Declaration
public GameObject Effect
Field Value
Type | Description |
---|---|
UnityEngine.GameObject |
Index
Declaration
public int Index
Field Value
Type | Description |
---|---|
System.Int32 |